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RoomSystemUserBelongsToInput

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type RoomSystemUserBelongsToInput {
create: UserRequiredInput
update: RoomSystemUserUpdate
delete: GQLTQueryUserWhere
}

Fields#

create (UserRequiredInput)#

This will create a new element with a relationship to the current Room

update (RoomSystemUserUpdate)#

This will update any matching elements that have a relationship to the current Room

delete (GQLTQueryUserWhere)#

This will delete any matching elements that have a relationship with the current Room