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MeshRoomsHasManyInput

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type MeshRoomsHasManyInput {
create: [RoomRequiredInput]
update: [MeshRoomsUpdate]
add: [GQLTQueryRoomWhere]
remove: [GQLTQueryRoomWhere]
delete: [GQLTQueryRoomWhere]
}

Fields#

create ([RoomRequiredInput])#

This will create a new element with a relationship to the current Mesh

update ([MeshRoomsUpdate])#

This will update any matching elements that have a relationship to the current Mesh

add ([GQLTQueryRoomWhere])#

This will add any matching elements with a relationship to the current Mesh

remove ([GQLTQueryRoomWhere])#

This will remove the relationship from any matching elements from the current Mesh

delete ([GQLTQueryRoomWhere])#

This will delete any matching elements that have a relationship with the current Mesh