MeshUsersBelongsToManyInput
No description
Fields#
create ([UserRequiredInput])#
This will create a new element with a relationship to the current Mesh
update ([MeshUsersUpdate])#
This will update any matching elements that have a relationship to the current Mesh
add ([GQLTQueryUserWhere])#
This will add any matching elements with a relationship to the current Mesh
remove ([GQLTQueryUserWhere])#
This will remove the relationship from any matching elements from the current Mesh
delete ([GQLTQueryUserWhere])#
This will delete any matching elements that have a relationship with the current Mesh